Tailor Dealer

Team
Menno Stienstra, Sasha Golubenko, Simon Hak, Angelina Novruzova, Rommert Straatsma
Type
Point and click game
Date
November 2021
Learned
Randomizations, dictionaries, box colliders, drag and drop

Overview

It’s 1923, prohibition is in full swing, which means extra cash can be earned selling booze next to selling clothes, but watch out, prohibition agents are always trying to bust you!

This is a 2d Point and click game, check your book to see what the customer wants, and if they can be trusted. Secretly sell booze, and manage your inventory by mixing new drinks.

What Learned

Tailor Dealer heavely relied on randomisation for the charachters, and the book. Secret words, charchter styles (hair, hat eyes, nose) were all randomized to give the player replayability. This randomization was done using Links of strings to get a random element, and a dictionary to access the images.

Box Colliders where also used heavily for UI navigation, and moving elements.

This game also made me use booleans to create drag and drop systems for the book and booze.

Where to get

Tailor Deal was made for a project and was never released to the public, the game can still be downloaded and installed using the links below.